Indie Comics Showcase #44

Hello friends and readers, welcome back to Indie Comics Showcase! I found some very cool creators I wanted to feature this week, so John is taking the day off! Indie Comics Showcase is our weekly blog where we bring you crowdfund campaigns for Indie Comics from all across the World Wide Web, along with interviews with their creators. As always,  we’re featuring outstanding crowdfunding campaigns we want you to learn about, enjoy, and hopefully support by making a pledge to their campaigns!

Every contribution counts, and some of these campaigns have got some great higher tiers which make the higher levels of support even more value. Take a moment, check them out and as always “thank-you” for being the best part of Indie Comics Showcase!

Let’s jump in!


Legends of the Lone Wolf
by Doug Garrett

 
There have always been monsters — creatures who roamed the land preying upon humankind. In the past, brave warriors rose up to battle these horrors and protect their people, but these warriors are long since gone. Imbued with the powers of the Elders, Wolf is now the last protector of Earth. With his grandfather’s guidance, he hunts the dark things that lurk in the shadows. This full color 80 page anthology was handcrafted by a series of different teams. As the character’s creator, Doug Garrett joined with artists Marshall Lee and Jeremy Peerboom to tell two different tales from Wolf’s past. Additionally, Cal Jameson, J. Paul Schiek, Jameson McCrann and Joey Tremblay joined the anthology to contribute to the storytelling.

Unlike other anthology books, Legends of the Lone Wolf also contains a 38 page feature length supernatural story designed by Matthew Merz and Mior Muneer. 

Chris Braly: What is the ‘elevator pitch’ for Lone Wolf? Briefly tell our readers what it’s about.

Doug Garrett:  There have always been monsters — creatures who roamed the land preying upon humankind. In the past, brave warriors rose up to battle these horrors and protect their people, but these warriors are long since gone. Imbued with the powers of the Elders, Wolf is now the last protector of Earth. With his grandfather’s guidance, he hunts the dark things that lurk in the shadows.

CB: What inspired you to produce this project? What/who inspired you?

DG: I had decided to look into my family history. My uncle had a database tracing our family back to it’s origins. I found that I had a Cherokee “princess” as an ancestor. I decided to make a story about a Cherokee warrior, and his origin is based on my ancestor’s tragic story.

CB: Anthologies are generally massive projects, can you tell us about your creative teams? And how did you come together?

DG: After I released issue one, I was ready to get to work on issue two, but the artist was working on prior engagements. I reached out to some friends and other writers I have met online, about doing stories based on my character. Some of the writers took it upon themselves to find artist, others were volunteers.

We actually have enough people working on Lone Wolf stories to launch a second volume as soon as this one is finished.

 I joined with artists Marshall Lee and Jeremy Peerboom to tell two different tales from Wolf’s past.  Cal Jameson from Shinobi Sasquacth is working with J. Paul Schiek from Hush Ronin. Matthew Merz is working with Mior Muneer from The Broken and the Damned , Jameson McCrann is working on his own story and doing the art for Joey Tremblay from Ashcan Comics Pub. Bruce Patnaude did the cover art and Muttman from HIRO did the variant cover for Lone Wolf issue one for this campaign.

 

CB: What has the creative process been like? Other than writing, what is your role or tasks in this campaign?

DG: I am the taskmaster. I make sure everyone is on schedule. I’ll be putting the book together, formatting it, sending it to the printer, and shipping it.


 

CB: How much of the material from your previous campaign, Lone Wolf #1, will be included in this anthology. And can you tell us what stage is the project is in currently?

DG: We are offering Issue one with the book if you missed out on it. There is an Aged Newsprint version with a variant cover by Muttman that is only available with this campaign.
The project is still in the creation phase. The scripts are done and the artwork is well underway. A few stories will be ready to color and letter soon. We are hoping to have the book shipped by September.

CB: What else can you share about the project? And do you have any final words for our readers?

DG: We are going to make the best book we can. We are all in this for the long haul. I’ve read the scripts and seen the artwork, there are some very talented people working on this book. I believe they are all people to watch out for. 

CB: Thanks for chatting with us Doug! Good luck and we are rooting for you!

DG: Thank you very much. I appreciate you taking the time to talk to me, keep up the good work.

Visit the Campaign page here!


Kayas: A Story of Blood and Stone

by Ryan Cardinal

KAYAS- A Story of Blood and Stone, takes place long before the Earth was formed. In a realm that sits at the foundation of time. Where might, magic and high adventure reign supreme. KAYAS- A Story of Blood and Stone is an all out action/fantasy comic that is inspired by Anime and Manga such as Dragon Ball, Naruto, Blade of the Immortal as well as the animated series Avatar: The Last Airbender.

Chris Braly: Hey Ryan! Let’s talk about KAYAS: A Story of Blood and Stone. Can you tell our readers what it’s about?

 

Ryan Cardinal: The story of Kayas takes place long ago, before the Earth was formed. In a realm that sits at the foundation of time; where might, magic and high adventure reign supreme. In issue #1 Magic enhanced psychic bounty hunters chase down a runaway thief named Maya, who might have stolen something that could topple the current power structures. Her stolen cargo holds the key to her freedom and to her damnation. She blazes a trail across a foreign land and hopes that she will lose her pursuers in the crystal labyrinth known as the “Dragon Mouth Pass”.  The ripple effect of this moment cascades into a chain of events that will echo throughout the lives of all in the realm, especially a teenage boy named Nito.

Nito has lived his whole life in the “Ever-Growing Forest” under the watchful eyes of the strange (and stinky) hermit ‘Cat Master Lee’, ‘Trigger’ the chain smoking “fowl” mouthed chicken and ‘Sissik’ a giant, apathetic rattlesnake. But when Nito receives the item called a seeker stone, they are thrown into an odyssey of adventure and peril!!

CB: Cool! Can you let us in on who or what inspired you to make this comic?

 

RC:  It all came from a drawing in a coffee shop in 2005. I was in the middle of trying to switch careers from tattooing and head toward something to do with video games or animation. I wanted to draw something that was in the opposite direction from the usual skulls/roses/infinity symbols etc…

So I started drawing a teenage boy, then a cigar smoking chicken with a Robin hood hat with its tail feathers on fire, then an old cat looking hermit with a musty robe on and finally a massive rattlesnake. With the last line of the rattlesnake draw in, a flood of information erupted in my mind and the entire story played out like full seasons of a show set on ultra fast forward. I was blown away and have been working on it since that day.

CB: What made you decide a comic book was the best way to tell this story?

 

RC: Comic books are hands down THE best way to tell a story. If you are the sole creator of the project,comic books give you the most control and flexibility to tell the story that you want. The potential speed of putting out a comic versus a short film or animated short is also a massive bonus! Plus comic books have always been the thing that I have wanted to do with my art and storytelling.

CB: Do you have a creative team or are you doing everything yourself?

 

RC:   It’s just me. I’m doing the writing, the art, the lettering.  

CB: Wow! What does your creative process look like?

RC:   Creatively, when I’m writing or doing thumbnails I need it to be quiet, and I need to be at home, or I sometimes need to be in a busy environment with a lot going on, like a coffee shop or a pub. Both of those places allow me to think without distraction.When I am writing for the comic I use a timeline and break it up into smaller segments, as long as I know where the characters and story eventually end up, I can have fun getting them to that point. As far as the drawing the pages go, I work best at night. Nobody is awake, nothing is happening online, no phone calls. It’s the best time for me to draw. As for the campaign, again it’s just me doing it an it is very time consuming. Seeing as how I don’t have a big social media following to pull from, it’s a lot of emailing and messaging on twitter, Facebook and Instagram to get eyes on the campaign and the kick ass trailer I made up for it…. Go watch the trailer!!

 

CB: How much do you have done on the project?

RC:  I currently have 30 pages of the 48 pages drawn up and 64 pages thumbnailed out. The lettering will be done as the final pages are completed.

 

CB: The sample pages are all in black & white. Will that be the format of the book, or are you considering full color if you get enough backing?

 

RC: This will all be in black and white. Color might be an option for a future campaign as in a graphic novel, but not in the original run. The plan is to have the original 1st run always in black and white, like manga or the 1st run of the ninja turtles.

CB: What do you hope the future holds for Kayas?

RC:  The plan is to continue with the story and put out the first 3 issues. Those will then be collected into a digest sized graphic novel, much in the same way manga releases their volumes.I’ll repeat the same process of 3 issues followed by a collected volume until the story is complete. At least that’s the plan right now.

 

CB: What else can you share about the project? And do you have any final words for our readers?

 RC:  This is just the beginning of a fun and exciting adventure! With monsters, mages, pilfering pirates, enchanted gun wielding ninja wizard cowboys; the story ends up a far cry from where it started. There’s a lot to unpack and you can get in on the ground level today by backing issue #1 of KAYAS: A Story of blood & Stone! Only on Indiegogo! Watch the trailer and let me know what you think of it by getting a hold of me on my social media. You can find me Twitter, Instagram, Facebook, Twitch and YouTube with the username: theryancardinal You can also sign up to the mailing list at www.kayascomic.com and read an 8 page preview of the book and also gain access to the limited edition virgin cover. This is a wrap around cover and will be the only color option for the entire campaign! It’s only available to email subscribers, so hop on that today while supplies last!

 

CB: Thanks for chatting with us Ryan! Good luck and we are rooting for you!

RC:  Thank you so much for the interview Chris! This was great!!

Visit the Campaign Page here!

__________

Super Harem
by Matt Wenger

Apollo Beach is a popular resort town in the summer. There was a time that the small town even claimed it’s own super hero, The Valkyrie! The Valkyrie once defended Apollo Beach against strange giant monsters. In winter now the tourists are all gone and they aren’t all that is missing. Both The Valkyrie and the monsters she once battled have all disappeared.

Tim Boring is one of a handful of people who knows what happened to her. The Valkyrie’s real name is Sofie Iceni and she was the love of his life. Sofie left Tim upon learning that it was The Valkyrie’s powers themselves that had summoned the monsters she fought.

Chris Braly: What is the ‘elevator pitch’ for Super Harem? Briefly tell our readers what it’s about.

Matt Wenger: Tim has a bizarre power… Any woman he has sex with gains super human abilities.


CB
: Sounds cheeky! So what inspired you to make this?

 

MW:  It’s a funny idea and it’s simple. You know right away if you think it’s funny or not. I think simple ideas are the best. Don’t make things too complicated. Make them fun. You’re not having fun if you’re confused.

 


CB: What made you decide a comic book was the best way to tell this story?

MW:  I’m a comic creator. It’s all I ever wanted to be. I think a lot of the problem with mainstream creators is they want to be screen writers or make video games, etc. You need to have a love for the medium you’re in.



CB: Tell us about your creative team members – who is doing what and how did you come together?

MW:  I drew SUPER HAREM myself as a webcomic a long time ago. My style is this kinda Loony Toons mixed with Manga style. Some people like it, but I wanted to reach a larger audience than what my quirky art can do. I hired Joe Ball to do my interiors and Karl O’Rowe for the poster. They are the best artists I know. I wanted to do it as big as possible.

 


CB
: What has the creative process been like? What tasks are you handling in this campaign?

MW:  I think our process is really interesting because my artists already had a complete comic to work off of. They look at what I did and then reinterpret it into their own styles. I told them to have fun with it. I want my team to really be enjoying themselves. I believe that when you create an entertainment product that the fun you had in the process is captured forever for the audience.

CB: Can you tell us what stage is the project is in currently?

MW:  Writing is finished. There’s a lot of art to produce. I went into debt to get the art I have. That’s how much I believe in this project is I really rolled the dice on it. We HAVE to make our funding goal and I am confident that we will.

CB: The campaign features a full color pin-up by Karl O’Rowe, but the sample pages are all in black & white. Will that be the format of the book, or are you considering full color?

MW:  I really wanted it to be in color, but the goal I have set will only cover Joe’s black and white art and fulfillment. I had a colorist lined up that we would have added in stretch goals. But we are on track to only make our goal. So color is unlikely at the moment. Things can always change though. Joe’s art is so beautiful in black and white, anyway. 

CB: What else can you share about the project? And do you have any final words for our readers?

MW:  You’re gonna have a good time with me. Take a chance on SUPER HAREM if you want to be entertained and you want to be treated with respect as a customer. 

CB: Thanks for chatting with us Matt! Good luck and we are rooting for you!

MW:  Thank you very much!

Visit the Campaign Page here!


Be sure to follow Indie Comics Showcase on Twitter at @Indie_Comics!

Chris Braly

I'm a collector, a speculator, and one opinionated, based geek. My friends call me Braly, but those who know me within the hobby generally refer to me as Bralinator. I can be heard monthly on the Comic Book Page Previews Spotlight podcast with several other comic book nerds. Follow me on Twitter @ChrisBraly